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    Documentation:

    General Information

    Introduction | Overview | Features | Goals and Scope | FAQ Installation | Running an ACE Server | Tracking Problems

     

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    Ongoing development 

       ACE 1.13 RC5 [2011-12-09]

    Stable

       ACE 1.13 for OA [2011-12-23]

     

    Or deprecated:

       ACE 1.3 for ArmA 2 [2010-07-05]

    Dev blogs

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    Wheeled by Wagn v. 1.7.1
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  • 2010-08-27

     

     

    Add +description

     

    Looking for other releases? See Changelogs.

     

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  • General

    • Internal Fixes and Improvements.

     

     

    CBA

    Fixed

    • Fnc_globalSay example [Sickboy]

     

     

    ACE

    ACE    
    @ACE This is the Core Mod. Containing all Core ...

    Changed

    • Re-enabled Stryker MC in the editor [q1184]
    • Removed unimplemented medical gear from boxes and vehicles, fixes #13273 [Xeno]

    Fixed

    • 1.54 Artillery computer didn't work with ACE [Xeno]
    • Open Praga display name [zGuba]
    • SACLOS missiles stalling mid-air. Fixes #12989 [zGuba]
    • T&E did not work for SOV's Mk19 [q1184]
    • USMC TOW, Konkurs gunnery [zGuba]
    • Vehicle markers don't take marker_override into account. fixes #12958 [Sickboy]

    Added

     

     

    ACEX

    ACEX    
    @ACEX
    This is the Extras mod.
    ...

    Changed

    • Improved SKS accuracy [q1184]
    • Properly aligned SKS sight [q1184]

     

     

    ACEX_SM

    ACEX_SM    
    @ACEX_SM
    This is the Optional Soundmod. It only contains
    ...