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    Documentation:

    General Information

    Introduction | Overview | Features | Goals and Scope | FAQ Installation | Running an ACE Server | Tracking Problems

     

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    Ongoing development 

       ACE 1.13 RC5 [2011-12-09]

    Stable

       ACE 1.13 for OA [2011-12-23]

     

    Or deprecated:

       ACE 1.3 for ArmA 2 [2010-07-05]

    Dev blogs

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    Wheeled by Wagn v. 1.7.1
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  • 2010-07-30

     

     

    Add +description

     

    Looking for other releases? See Changelogs.

     

    ACE 1.5 Beta Update 3+blog

    Probably the last Beta before Release Candidate of the first ACE (v1.5) Stable release for Operation Arrowhead.

     

    ACE (Core) v1.3.0 for ArmA2 is available again, as ACE_A2 on the Six Updater;

    small gift for those still stuck on A2 ;-) (Please don't mistake though; there will be no updates for it)

     

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  • General

    • Internal Fixes and Improvements.

     

    CBA

     

    Fixed

    • KeyHandler could try to access an array out of bounds, causing excessive rpt spam. refs #12154 [Sickboy]

    Added

    • GetInMan and GetOutMan eventhandlers. closes #2916 [Sickboy]

     

     

     

    CBA_OA

    • Build 3. Updated to source:@f4ec5f9bd4b0bab0b1e1a979a5d250e46e5d4813

     

     

    ACE

    ACE    
    @ACE This is the Core Mod. Containing all Core ...

    • Build 382. Updated to source:@022d67d0a36cb2025a84abe244264e5f023ba5e9

    Changed

    • Added FCS to CROWS humvees [q1184]

    Fixed

    • ACE_Test_TankFCS missions dependencies [Sickboy]
    • Vehicle sight adjustments didn't work. [q1184]

    Added

    • Turret direction indicator for armor [q1184]

     

     

    ACEX

    ACEX    
    @ACEX
    This is the Extras mod.
    ...

    • Build 259. Updated to source:@d7f678f8829b035a0509a9a39984725aa5790590

     

     

    ACEX_SM

    ACEX_SM    
    @ACEX_SM
    This is the Optional Soundmod. It only contains
    ...