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    Documentation:

    General Information

    Introduction | Overview | Features | Goals and Scope | FAQ Installation | Running an ACE Server | Tracking Problems

     

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    Ongoing development 

       ACE 1.13 RC5 [2011-12-09]

    Stable

       ACE 1.13 for OA [2011-12-23]

     

    Or deprecated:

       ACE 1.3 for ArmA 2 [2010-07-05]

    Dev blogs

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    Wheeled by Wagn v. 1.7.1
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  • 2010-07-23

     

     

    Please see Changes in ACE for OA for details on the OA releases.

    This build (CBA) was hotfixed @ 2010-07-24 - 12:00 CET

     

    Looking for other releases? See Changelogs.

     

    ACE 1.5 Beta Update 2+blog

    As of CBA 0.6.x, the same version is again available for ArmA 2 (Standalone), Operation Arrowhead (Standalone) and Combined Ops.

    Yet for OA Standalone, CBA_OA is still required, While (new) for A2 Standalone, CBA_A2 is required.

    If you use the Six Updater; it will take care of all dependencies depending on your game version and edition.

     

    Also check out the latest Six Updater enhancements!

     

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  • General

    • Internal Fixes and Improvements.

     

     

    CBA

    Changed

    • CBA is now available again for both A2 and OA, equal version / package. [Sickboy]
    • XEH handlers now act more OO-like in terms of inheritance/overridance based off the original CfgVehicles inheritance tree. [Killswitch]

    Added

    • Extra warnings required for CBA unified version for A2 and OA. [Sickboy]

    Fixed

    • Server and Client Extended Eventhandlers [Sickboy]

     

     

    CBA_OA

     

     

    CBA_A2

     

     

    ACE

    ACE    
    @ACE This is the Core Mod. Containing all Core ...

    Changed

    • Tracking Markers will now also be shown for vehicles. Vehicles get numbered from 1 to xx. Vehicle markers atm take precedence over group markers (c/d/g). closes #9249 [Sickboy]

    Fixed

    • PGO-7 shadow bug #12208 [zGuba]
    • Tracking Markers didn't come back after certain conditions [Sickboy]

     

     

    ACEX

    ACEX    
    @ACEX
    This is the Extras mod.
    ...

    Added

    • CQB modes for ACE M16s/M4s [VKing]

     

     

    ACEX_SM

    ACEX_SM    
    @ACEX_SM
    This is the Optional Soundmod. It only contains
    ...